Here we are again,
two regionals in as many weeks. I attended Warboar’s regional last
year and it was one of my favourite X-Wing events of the whole year.
The staff, the organisation, my opponents, everything was great. You
can read about it here.
Before I go into my
full report, I should mention my big news. At the end of my last
report, I mentioned there would be big changes ahead for me, and the
blog. That is due to myself and Joel being invited to join the 186th
Squadron. Needless to say that we both accepted wholeheartedly!
With that in mind,
I’ll talk about my first X-Wing event wearing a 186th
hoodie (albeit, not one I owned. Thanks to Nick Yun for lending me
one of his.)
When your squad is on point! |
I took Paratanni
again, having got so far with it last weekend, I knew I would just
kick myself if I took something else and did worse. Anyway, for those
of you that don’t know the list, it’s this:
Manaroo – Atanni
Mindlink
Asajj – Atanni
Mindlink / Latts Razi
Fenn Rau – Atanni
Mindlink / title / Autothrusters
It’s a monster!
One small and two large ships in a list is nothing to be sniffed at
in general but the amount of green and red dice, coupled with the
total health of the ships is awesome. That’s not even taking into
account the crazy action efficiency of Mindlink AND the fact that all
three pilots have great pilot abilities in general. It’s no wonder
the list is being seen everywhere!
Well then, onto the
matchups:
Game 1 vs James
Finlayson
Chopper – FCS /
Autoblaster turret / Hera
Dash –PTL /
Smuggling Compartment / Feedback Array / HLC / Kanan / Outrider / APL
Post Dash death photo! |
I hate Dash. I
really hate Dash. If there are two ships in the game that I hate,
it’s Dash and Miranda. It often just seems like to get into the
doughnut hole that the title creates, you have to go through at least
one round of being fired at by the HLC, which is terrifying…
This is probably the
reason I decided to go for Dash first, I was quite cagey with Fenn to
start with and took a few potshots with Roo and Asajj, which did a
bit of damage, then I got a magic turn, whereby I had Fenn at range
one with a focus and target lock and Asajj and Roo at range 2. It
turns out that I didn’t need Asajj and Roo because Fenn rolled well
and Dash rolled poorly. He died before firing that turn.
During that turn
Fenn also took a fair bit of damage from a well placed Chopper shot.
He was left one one hull and a red target lock token from Chopper’s
FCS.
Then I made a boo
boo which, by all rights, I should have been punished for: - I put
Fenn at range one of the ghost. I had 1 hull left, he had autoblaster
turret and a target lock. James rolled no hits, and target locked
into two crits, which Fenn evaded.
Then I made another
boo boo which I definitely should have been punished for: - yep, I
put Fenn at range one again. And again, Fenn sailed away on his
single hull. 8 dice and not a single hit...
This is a testament
to James’ temperament, there’s a lot of players out there that
would get seriously satly about those dice but James was resolute and
still friendly.
For what it’s
worth, I don’t think it mattered much to the game as a whole, Fenn
just ran away for the rest of the game while the others whittled
Chopper down.
Win 100-20
Game 2 vs Henry
Westcott
Rey – VI / Kanan /
Finn / sloop title / Engine
Norah – title /
Experimental Interface / Lando / VI / R2-D2
That's not the best place to put a Norah |
Henry is another
great opponent. I’d played him the last time I was at Warboar and
he was a gent then. You can read about it here.
So, Lando on Norah,
eh? That is cool. The idea is to TL then EI to trigger Lando, most of
the time you will get something useful, then next turn, do a green to
clear the stress and trigger R2-D2 and regen a shield. It’s a great
idea.
This time, however,
Norah didn’t get to pull any shenanigans. On the first round of
combat, I got Norah at range 2 of Asajj and range 1 of Fenn and
Manaroo. The result was a double stressed Norah with not much hull
left. I took her out the next round and then it was my list vs Rey.
Rey then got down to
the task of plinking down my ships, she got both Asajj and Roo down
to half before getting a console fire crit… which killed Rey and
won me the game… a slightly unceremonious end, but a win,
nonetheless.
Win 100-54
Game 3 vs Jesper
Hills
Contracted Scout –
Atanni Mindlink / Chips / Proton Torps / Extra Munitions / Boba Fett
Manaroo – Atanni
Mindlink / Unhinged / Plasma Torps / Chips / K4
Fenn – Atanni
Mindlink / title / Autothrusters
The initial engagement |
Jesper and myself
had played at the last Warboar regionals, he had royally trounced my
Chewie / Chopper list with his Hillbots. Here we are again almost a
year later, playing against each other again. Last year, Jesper
offered me a sweet when I sat down - for tradition’s sake, he did
it again this year. Good times.
Also, here we go, my
first ever 186th off! Also, my first mindlink vs mindlink
game of the day.
My game plan was to
go for the scout. That’s the easiest target and if I can take it
off the board before it gets both it’s torps off then the list has
some “dead” points.
In the first round,
Jesper’s Fenn ended up just outside of range 3 of my Asajj, he
decided to barrel roll into range 3 and take a pot shot. This was the
beginning of Jesper’s bad dice luck. In that engagement, Asajj came
away untouched and Fenn ended up with a Weapons Failure crit!
In the second turn,
Jesper’s scout was in range of all three of my ships, all three of
which rolled very well and the scout rolled 6 blanks. This resulted
in a dead scout… before it had even fired. Jesper looked over and
said “That’s basically game there” I said “No, we’re
playing X-Wing. Nothing is game!”
I’ve been in way
too many games where I’ve definitely got
it… and then I don’t got it. There’s no place for complacency
in this game. So we carried on playing, Jesper’s Fenn (still with
the weapons failure crit) manages
to take out my Fenn, then I take out his.
In
a last ditch attempt, Jesper’s Roo sloops to get a Torp shot at my
Asajj. It ends up at range 2 so I stress Manaroo and, as I can see
what is about to happen, I take an evade.
Roo
shoots, get’s four hits. Asajj rolls an evade and focus. I use the
focus token, evade token and Latts Roo’s stress away to take
absolutely no damage. At that point, Jesper conceded.
Win
100-32
Game
4 vs Alex Birt
Manaroo
– Atanni Mindlink / Plasma Torps / Extra Munitions / K4 / Unhinged
/ Chips
Old
Teroch – Atanni Mindlink / Autothrusters / title
Fenn
Rau - Atanni Mindlink / Autothrusters / title
So many Fangs! |
Another
186th off!
Fangaroo.
Or, as it’s more affectionately known when in the hands of Alex;
Bortlink!
I
had three big worries here;
Firstly,
Bortlink comes out to 99 points, meaning he will give me initiative
so that a) his Fenn moves after my Fenn and b) he makes me do my
start of combat stuff first so he has full knowledge of where my
tokens are before he moves his around and finally steals some of mine
with Teroch.
Secondly,
Alex is a very good player, I know this because he beat me in a
previous tournament (read about that one here).
Thirdly,
the reason the list is called Bortlink, is because he has been
playing this (almost) exclusively since wave 9 dropped… that’s a
lot of experience!
All
is not lost, there are a few saving graces, 1) Joel has also been
playing this list since wave 9 dropped so I’ve played against it a
fair few times (albeit not with Paratanni) and 2) if Alex gives me
initiative, (which he will) my Roo will be moving before anything
else so I should be able to get some good blocks in.
OK,
the strategy going into this was to take Teroch off the board ASAP.
Teroch is probably the most
squishy of all the ships and at least if I managed that, I wouldn’t
be worried about token theft any more. As it happened though, Alex
presented his Roo to me in a lovely killbox, I took advantage of
that. Unfortunately, my Fenn died that turn too. Fenn for Manaroo…
points wise I’m up but I’m not sure if it was a great trade.
From
this point on, we flew around for a while whilst I plinked away at
his ships, unfortunately, nothing stuck (tokens, autothrusters, etc.)
and in the end Alex’s aces whittled me down enough to win.
Loss
37-100
Game
5 vs Justin Choy
Rey
– Expertise / Finn / Kanan / sloop title / Engine
Miranda
– TLT / 3PO
Line those ships up. |
This
was a really tough match. I got a few really nice shots on Rey
towards the beginning of the match but ended up trading Fenn for the
engagement. Justin then managed to switch his ships around so that I
had to focus on Miranda instead of Rey. He then managed to steer
Miranda out of the fight so she could regen. This left me with a half
health Asajj and a full health Manaroo against |Rey.
There
then followed two crucial turns. Justin boosted Rey out of Asajj’s
arc and it was so close we had to call Jason (Warboar owner and TO)
over to check arc. Jason ruled that Rey was out of arc. The very next
turn a similar thing happened but this time it turned out that Rey
was just in arc. That left me with two shots on an un-tokened Rey,
this killed her and won me the game… but only just.
Win
62-52
Game
6 vs Calum Brown
Paratanni!
Asajj spent a lot of time off her base today. |
The
mirror match. And for both of us, the result of this game is the
difference between making the cut or not!
The
pressure is on!
Calum
won the roll and took initiative, I was disappointed about this as
the only Paratanni mirror match I’ve won (at the
Exeter regional,
read about it here) I had initiative and used it to force bumps to
get the win.
I
set up in my bottom right corner and Calum set up opposite to go for
the joust. So we got down to it, mega bumps in the first few turns.
The problem Calum faced was that his Roo was not in the correct
alignment to clear stress by turning, my Roo could go left to clear
her stress. This didn’t matter a huge amount in the end as both
Roos went down fairly quickly.
Then
there was lots of awkward (and not very effective) shooting from both
sides. In the last turn both Fenns were healthy, my Asajj was just
above half health and Calum’s Asajj had one hull left. The
Asajj’s were both at range 1 pointing at each other. Calum’s
Asajj had a great roll against my Asajj and brought her down to
below. He also got an
extremely frustrating blinded
pilot crit. No killing 1 hull Asajj for me!
So
the result was that we both had Fenn and half health Asajj left…
Final
salvo then. There’s no point dragging that bit out. I won. It
wasn’t particularly pretty but it was effective.
Win
48-48 (Final salvo to me)
So,
I went 5-1 and ended up 9th
in Swiss. I MADE THE CUT!!! I
MADE MY FIRST CUT!!!!! YEEE HAWWWW!!!!!
In a great turn of events, Calum also got in at 13th!
In
a not too great turn of events, I realised that my first opponent in
the cut would be none other than Alex Birt… yep, the only person I
had lost against in the whole day. Sad face.
Still,
as the regional was set over two days, I at least had the evening to
think about a different strategy for taking on Bortlink. The last
approach didn’t work so I’d have to consider other options.
The top 16 (I'm the only one NOT looking at the camera) |
Game
7 vs Alex Birt
Just about to get Borted... A. Borted! |
So,
taking Manaroo off the board early in our last game had not done me
many favours, however, I still think that my original strategy of
going for Teroch first was the way to deal with this list. So that’s
what I’m going to try for again this time.
Honestly,
it was a pretty poor showing from me, in the first round of combat, I
needed to barrel roll with Roo to avoid an asteroid, then bumped with
Asajj and so, when I ended up at range 1 of Teroch with my Fenn I had
to make an awful choice, do I focus for everyone, but in doing so,
leave Fenn open to token stealing and death (because Alex’s Fenn
was bound to have a range 2 shot) or boost past, leaving everyone
else focus-less and my Fenn (probably) at range 1 of his Fenn.
I
decided to focus, Teroch stole Fenn’s focus and proceeded to roll 3
hit/crits against an un-tokened Fenn. In response to this, I managed
to roll three natural evades! Woo, I might just survive this round
after all!
It
turns out my optimism had been unfounded as a combination of a range
2 shot from Alex’s Fenn and a range 1 shot from his Manaroo, took
out my Fenn.
It
was now a massively uphill battle. I continued on my quest to take
out Teroch but my shots were never target locked and I had trouble
focus firing. In the end, Alex killed my Asajj and I still hadn’t
done a single point of damage to any of his ships. I conceded. Alex
outflew me by a mile and, to be honest, I was happy enough to get top
16. You’ll hear no complaining from me!
I’ve
never conceded in a tournament before, however, not having to think
about MoV is slightly liberating. I was never going to take out 3
ships with just Manaroo, for sure!
So
that was that then, sooooo close to sparkly dice but not close
enough. I still have the Daventry regional in a month’s time…
I’ll get them there!
One
last shout-out. Full-on managed to fly his bombing K-wing list to
victory in ALL six of his games on the first day, coming first in
swiss. He then proceeded to keep winning right up until the final
where he was beaten in an absolute nail-biter of a game by Rob Kane.
Well done Rob and well done Full-on.