I just paid £50 for
a ticket to an X-Wing event! It wasn’t Worlds, or Nationals. It
wasn’t a Regional or even a Store Championship. It was a four round
swiss (with a cut to top four) event at a store I’ve never heard of
in a place that is over two hours away from my house. Am I mad?
No! Because this is
a new format that LvlUp have come up with themselves. Each player
payed £50 and when they arrived at the store on the day of the
event, they were given a blind box containing around £60 worth of
(relatively) random ships. These ships (and pilot / upgrade cards)
were all you could use for the whole event. A few weeks before the
event, the store put up a poll on facebook to ask each player which
faction they wanted. How cool does this sound???
So I chose Rebel,
why? Because I think they have the least amount of variable and the
least amount of ‘bad’ expansion packs. It’s quite interesting
to look at some builds and see if they are possible in this format.
Imperial builds
Soontir – NO! The average Soontir build is – title / PTL /
Autothruster / Stealth Device (or targeting computer) Soontir himself
comes from the Interceptor pack, the title, PTL and targeting
computer comes from the Aces pack, Autothrusters from the Starviper,
Stealth Device from Slave 1 or M3-A. So even if you were REALLY lucky
and got an Interceptor pack, Imperial Aces and a Slave 1, you still
wouldn’t have Autothrusters.
Whisper – This is possible. The Phantom pack comes with ACD, Rec
Spec, Tactician and FCS. The only thing that you are missing from a
great Whisper build is VI (which is in the Slave 1 and Falcon packs)
The Inquisitor – Not likely… the only way an Imperial player can
get PTL is through Imperial Aces and there is no way to get
Autothrusters. Pretty nerfed really.
Scum builds
BroBots – Well, first of all you would have to be lucky enough to
get two Aggressor packs. And a Starviper for at least one copy of
Autothrusters. The Aggressor DOES come with Mangler cannon but there
is no way to get HLC for this build (it comes with the Hound’s
Tooth but then 2 x Aggressors and 1 x Hounds Tooth is WAY over £60)
Also, there is no way to get Advanced Sensors (Lambda or E-wing), PTL
(A-wing or Imperial Aces) or FCS (B-wing or Phantom) Once again, this
build will be nerfed.
Y Wing shenanigans – Forget this, the only turret that is native to
Scum is the Autoblaster Turret. Not being able to pull any post
movement repositioning actions, it’s pretty much not worth it.
Dengar / Party Bus – These are pretty viable I think, you won’t
be able to get the full crew compliment (unless you get a Jumpmaster
and Mist Hunter) but you’ll still be able to get some good
combinations and tricks (R5-P8, Lone Wolf, Feedback Array, K4, Outlaw
Tech) etc.
So far it looks like Scum are pretty reliant on upgrades found in
other factions and Imperials need to be pretty lucky with the
combinations within their boxes to construct their aces.
Rebel builds
Full disclosure, I chose Rebels so this will probably be pretty
biased. It is however why I made my decision so I'll fill you in anyway.
Miranda – I find Miranda needs as
little as just a TLT to be really useful. The K-wing expansion pack
comes with two copies of TLT. Winner!
Ghost – My favourite Ghost
build is with Hera and Ezra,
unlimited red moves plus a built in dice modification on each attack
(all that comes in the Ghost expansion). It is unfortunate that the
Ghost doesn’t come with FCS but it’s still pretty good.
Dash – OK, you would have to be
pretty lucky with your boxes to get a full on Super Dash (YT-2400 +
A-wing for PTL and Falcon for Engine Upgrade) but even with just what
is in the box, you can come up with a 50 point HLC /Outrider / Lone
Wolf Dash build.
All this is well and good but I
think what clinched it for me was the power of low PS Rebel ships.
Low PS X-wings, A-wings, B-wings, T-70s and Z-95s are all well costed
and pretty good even naked (or at least with what is in the
individual boxes, anyway)
Here’s what
I got in my box:
2 x A-wing
1 x B-wing
1 x Rebel Aces
When I opened my box, I was actually
pretty disappointed. I really wanted a K-wing! But I set about making
the best of what I had.
I wanted a blocker so I knew I
wanted a Prototype A-wing in there. Put that in with the Chardaan
Refit and I have the first 15 points of my list. I also wanted Jake.
With the only two EPTs in the box being PTL and Deadeye, I decided to
just go with a cut down Jake with just PTL and the refit on, another
25 points.
I have tried out Keyan a few times
before when I was new to the game (with not much success) and thought
that he was probably the best bet for a B-wing “Ace”. I wan’t
sure what to put on him yet though so I thought I’d fill out the
rest of my list first then come back to Keyan.
A Blue B-wing with FCS comes in at
24 points. A pretty good bet I reckon.
So, with my Proto A-wing, Blue
B-wing and Jake, I had 36
points in which to make Keyan work. I knew I wanted PTL on there to
proc his ability but the only actions the B-wing has are focus,
target lock and barrel roll. Keyan’s ability is, in effect, a focus
so there is no point PTLing for a focus. This means that you will
target lock and push for a barrel roll. The problem is barrel rolling
is not always desirable… I need another action. Jan Ors!!! With
Keyan, PTL and Jan (crew) I can get a target lock, evade and stress
(which can be spent and used as a focus) every turn lovely stuff!
So my list was this:
Prototype A-wing – Chardaan Refit
(15 points)
Blue B-wing – FCS (24 points)
Jake Farrell – Chardaan Refit /
PTL (25 points)
Keyan Farlander – PTL / B-wing/E2
/ Jan Ors (35 points)
The wave 3 boys! |
The
matches
Round
one vs Don Shields
In the box: Decimator / Imperial
Veterans
Maarek Stele – Crack Shot / Tie/D
/ Tractor Beam
Rear Admiral Chiraneau – Systems
Officer / Ion Torps / Proton Bombs / Ruthlessness
I should not have won this!
(Spoilers: I did) I constantly put Keyan in danger and pretty much relied on Don's bad dice to win me the game :(
I was conscious of Ruthlessness so I set up in a
line across my edge of the board with about range 2 between each
ship, Don set up to joust Keyan. The first engagement went alright
for me, all my ships had shots on at least one ship. I began by
trying to take out Maarek but decided very early on that I should be
focusing on the Deci, so I did, with everything! After a round or
two, Keyan was on 2 hull and had the Agility – 1 crit. Bad times!
However, there were about three times where RAC had range one shots
on Keyan and almost totally blanked out. I had my evade from Jan so
could soak up at least one shot per turn. Can I just take a minute to
thank Jan? She saved my ass MANY times through this whole day. She is
just awesome!
Anyway, I took out the deci, never
bothered with Maarek. Don took out both my generics.
That pesky Decimator is off it's stand |
Win 61-39.
Round
two vs Gary Brailsford
In the box: Ghost / T-70 X-wing
Kanan – Reinforced Deflectors /
Hera / Chopper / Dorsal Turret / Ghost
Sabine – Phantom / Zeb
Ello – Integrated Astromech /
Targeting Astromech / Cool Hand
The first thing I noticed about
Gary’s list was that he didn’t have Ezra on the Ghost. We
discussed this and he said that he couldn’t make the points work. I
also realised that if he was going to stress himself with Hera,
Kanan’s ability would not proc. What I didn’t expect was how good
Reinforced Deflectors are. I kept getting 3 or 4 hits (B-wings at
rage 1!) and regenning shields for Kanan!
Anyway, the Ghost went down fairly
quickly (although he did take out my Blue B-wing first) and then Gary
flew Sabine off the table (it was
a very
close thing).
It was about this time when my
inexperience with flying A-wings reared it’s ugly head. I kept
doing 3Ks where a 5k would have been better, judging distances badly,
etc. This came to a head in the last round when I flew what
ended up being a naked Jake with no shields into a range one
engagement with naked Ello. Ello killed Jake, Jake damaged Ello
(simultaneous fire) then Keyan killed Ello.
Yes, that's right Ello - follow that Prototype Pilot |
Win 100-49
Round
three vs Andrew Wall
In the box: Tie F/O / Imperial
Veterans / Tie Bomber
Omega Leader – Juke / Comm Relay
Tomax Bren – Crack Shot / Assault
Missiles / Long-Range Scanners / Proton Bomb
Countess Ryad – Tie/D / Tractor
Beam / Adrenaline Rush
This was a matchup I was dreading
for two reasons, 1) Omeaga Leader, it’s the perfect build straight
out of the box for the best 26 points in the game! And 2) Andrew
Wall. I’ve seen this name (well, Andrew ‘Hazard’ Wall to be
specific) all over various facebook groups so I was pretty sure he
was going to be a good player!
So my opening was awful, I flew
Keyan over the same bit of debris twice in two turns!!! Andrew was
being cautious with his approach though which allowed me some time to
try and sort out my rubbish start. I was attempting to go for Omega
Leader but Andrew did the bait
and switch technique and I couldn’t get a shot. Not long into this,
my Blue B-wing died, however, I did manage to take Ryad down with a
few well placed range 1 shots! So Proto, Jake and Keyan vs Omega
Leader and Tomax! Keyan died soon after.
Time was called and we were down to
the last roll. My Prototype vs a one hull Tomax. Proto rolled one
hit. If Tomax rolled no evade, he was dead and I have won the game.
Tomax rolled no evades!
Well done mate, that's exactly how you play this game. All ships facing the wrong way with one on debris! |
Win 71-59
Interlude 1
Tom – I’m 3 and 0. What is going on?
Joel – I think you are second as well…
Tom – WHAT???
End of Interlude
Round
four vs Stephen Ashton
In the box: 4 x Tie F/O / Tie
Advanced Prototype
The Inquisitor – Deadeye / Tie/v1
/ Homing Missiles / Guidance Chips
Omega Leader – Juke / Comm Relay
Zeta Leader – Juke / Comm Relay
Epsilon Ace – Juke Comm Relay
Stephen was a great opponent, the
most friendly of the day and this was a great game, a real dogfight!
Fantastic!
The funny thing was that there ended
up being two distinct battles. The B-wings vs The Inquisitor and the
A-wings vs the F/Os. I took serious risks with Jake and the Prototype
and flew them straight at the three F/Os in the hope of taking one
out and then steaming on past them without taking too much damage.
Amazingly, that is exactly what happened and I took out Zeta Leader.
I took heavy fire though and both A-wings were on one hull by the end
of the battle.
Whilst this was going on, the
B-wings and The Inquisitor were facing off. From what I remember, The
Inquisitor went down before firing the Homing Missiles but did cause
me a fair bit of hurt.
After that it was a bit of a furball
between all the remaining ships, I did manage to take out Epsilon Ace
but Omega Leader was just too much of a stretch. When time was
called, I still had all my ships and Stephen had Omega Leader left.
2 B-wings vs The Inquisitor and 2 A-wings vs 3 Tie F/Os |
Win – 74-0
So, ummmm, if you’ve been keeping
up, that means… I went undefeated. I went undefeated. I went
undefeated. (had to write it a few times, just to make sure it was
real) I WENT UNDEFEATED!!!
Interlude 2
Joel - Dude! You've made the cut!
Tom – I think I'm going to have to drop
Joel – WHAT???
End of Interlude
I came second in swiss (of twenty
two players) and was into the top four cut! I did however have to
drop due to various time related issues (letting my third round
opponent, Andrew Wall, into the cut).
So, that was an amazing day. I loved
playing my list, it’s such a shame that it’s not competitive in
the current meta (I wish we could go back to wave 3 days) otherwise
I’d run it non stop!
I have also learned that the next
time I go to a tournament with a top cut, I should definitely not
organise anything for that evening. Don’t get me wrong, I’m soooo
happy with ending second in swiss but the possibility of winning the
whole thing (or even coming in the top 4) would have been lovely.
Anyway, next time, eh?
Thanks! I couldn't have done it without you. |
Congratulations! Time to change the title of the blog....??
ReplyDeleteThanks! Let's wait and see how well I do at the next 'standard' tournament before I go and do anything too drastic!
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